AI Insights · Timothy · October 2021
Top 5 Superhero Games in Turkey Q3 2021
Discover the top-performing superhero games in Turkey for Q3 2021, featuring trends in downloads, revenue, and active users.
In the third quarter of 2021, the superhero game genre saw significant activity in Turkey. Below, we delve into the performance of the top 5 superhero games on a unified platform, showcasing their weekly downloads, revenue, and active user trends. The data presented is sourced from Sensor Tower.
Car Stunts Racing from Zego Global Publishing experienced a notable fluctuation in its weekly downloads, starting strong with 89.5K in the week of June 28 and peaking at 114.4K the week of July 5. However, the downloads saw a gradual decline, reaching as low as 9.3K by mid-September. Weekly revenue for the game showed a similar trend, peaking at $35 in the week of August 23. The game's weekly active users followed a downward trend from 186.6K in early July to 23.2K by the end of September.
Elemental Master by Supersonic Studios LTD saw a dramatic rise in weekly downloads, hitting 149.3K in mid-July from a modest 2.6K at the end of June. The downloads stabilized around 26K towards the end of the quarter. The game's weekly active users mirrored this trend, peaking at 200.3K in mid-July and maintaining a steady range of 47K to 53K in September. Revenue for Elemental Master was modest, with notable earnings of $27 in the week of July 19.
The Superhero League from Lion Studios showed consistent performance in weekly downloads, starting at 16.5K and gradually increasing to 49.1K by the end of July. The game maintained a steady download rate of around 26.9K in late September. Revenue for The Superhero League remained relatively stable, with a slight increase to $8 in the final week of September. Active users for the game showed consistent growth, reaching 201.3K in early August and maintaining around 120K towards the end of the quarter.
Another game from Lion Studios, Heroes Inc!, had weekly downloads ranging from 50.1K at the end of June to 11.5K by the end of September. The game’s revenue peaked at $39 in the week of August 23. Active users showed a steady decline from 142.6K in late June to 59.8K by the end of September.
Miami Rope Hero Spider Games by Newry saw weekly downloads peaking at 43.4K in early July, with a gradual decline to around 14.8K by the end of September. The revenue for the game was modest, peaking at $6 in several weeks. Active users for Miami Rope Hero Spider Games ranged from 82.3K in early July to 39.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.